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Clear, or clearing, is the act of checking a space methodically so no enemy is left hiding there before crossing, planting, or holding an angle.
In Counter-Strike 2, clearing means aiming through likely hiding spots one by one, often by slicing the pie around a corner, using utility to force an opponent out, or pre-aiming common positions. It matters because un-cleared areas create easy ambushes, while disciplined clearing reduces the chance of being surprised and gives a team safer map control. For example, on Inferno, a player entering Bananas may clear car, sandbags, and logs in sequence before moving forward or committing to a site hit.
Related: Crosshair Placement, Peek
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