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A default is a standard starting setup in which players spread out to gather information, control key map areas, and react to what the opponent does. In Counter-Strike 2, defaults are used to avoid committing too early and to create openings for later executes, picks, or rotations.
Teams use defaults to pressure multiple parts of the map at once while keeping their options open. A good default helps read the enemy setup and can force defenders to reveal utility, positions, or rotations before the attacking side commits.
Related: Execute, Rotate (Rotation)
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