Valorant 中最受期待的功能之一是回放系统,它允许玩家查看他们以前的比赛。Counter-Strike 从 Global Offensive 时代起就有回放功能,允许人们查看以前的比赛和比赛期间的所有事情。这项功能允许人们从任何角度以及玩家的视角检查整个游戏,并且还有 X 射线和视线图,以了解每个人看到的情况。
There are a few reasons Riot may want to move Valorant to Unreal Engine 5. The most obvious one is that it entails easier and smoother development for players. Unreal Engine 5 is a state-of-the-art game engine and various top developers make games using it, so it makes sense that Riot will want to do the same.
Additionally, Riot previously announced that it was developing a replay system for Valorant, something fans have been asking for for years. However, doing something like this may be proving difficult for Riot. Fortunately, Unreal Engine 5 has various tools Riot can utilize to make a comprehensive replay system to ensure players can play back matches.
Moving both the PC and console versions of Valorant to Unreal Engine 5 does mean that it would help synchronize both versions. However, that doesn’t necessarily mean Valorant will eventually get crossplay.
After all, there’s the issue of PC players playing the game with a keyboard and mouse while console players have to use controllers. This would give PC players an advantage, which is unfair, especially in competitive play.
One way to bypass this issue is to make crossplay only possible in custom. This way, players on all platforms will get the chance to play with their friends and those who don’t want an unfair disadvantage for console players in competitive play won’t be affected at all.