Patch 11.00, rolling out with Season 25 Act 4 on June 25, introduces a brand-new competitive map called Corrode, replaces Pearl and Split with Corrode and Bind in Competitive and Deathmatch queues, and includes various quality-of-life improvements like enhanced suppression effects and clearer UI around Spike pickups. Competitive resets are eased with a softer rank drop post-placements and players can now place as high as Ascendant 3.
Corrode is a fast-paced, triple-lane medieval map designed with long sightlines and minimal cover to prioritize precise gunplay over utility-heavy strategies. Upon release, it’s featured in a Corrode-only Swiftplay queue and included in Competitive and Deathmatch, with initial RR losses halved for two weeks to help players acclimate.